Silent Hill
Author | : Bernard Perron |
Publisher | : University of Michigan Press |
Total Pages | : 171 |
Release | : 2012-01-03 |
Genre | : Games & Activities |
ISBN | : 0472051628 |
The second entry in the Landmark Video Games series
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Author | : Bernard Perron |
Publisher | : University of Michigan Press |
Total Pages | : 171 |
Release | : 2012-01-03 |
Genre | : Games & Activities |
ISBN | : 0472051628 |
The second entry in the Landmark Video Games series
Author | : Mike Drucker |
Publisher | : Boss Fight Books |
Total Pages | : 120 |
Release | : 2021-01-26 |
Genre | : Games & Activities |
ISBN | : 1940535271 |
A troubled man travels to a mysterious town from his past after receiving a letter from his wife... who's been dead for years. And while our "hero" explores dark corridors and battles countless disturbing enemies, his journey offers more psychological horror than survival horror. Welcome to Silent Hill, where the monster is you. Silent Hill 2 doubles down on what made the first game so compelling: The feeling of being lost in a foggy, upside-down town as unsettling as it is familiar. Nearly two decades after first experiencing Silent Hill 2, writer and comedian Mike Drucker returns to its dark depths to explore how this bold video game delivers an experience that is tense, nightmarish, and anything but fun. With an in-depth and highly personal study of its tragic cast of characters, and a critical examination of developer Konami’s world design and uneven marketing strategy, Drucker examines how Silent Hill 2 forces its players to grapple with the fact that very real-world terrors of trauma, abuse, shame, and guilt are far more threatening than any pyramid-headed monster could ever be.
Author | : Scott Ciencin |
Publisher | : |
Total Pages | : 0 |
Release | : 2005 |
Genre | : Comic books, strips, etc |
ISBN | : 9781933239163 |
This blood-soaked volume collects IDW Publishing's three chilling one-shots based on Silent Hill, the smash-hit Konami videogame series. In "Among the Damned," a young, guilt-ridden soldier meets a doomed soul that will either change his life or end it. In "Paint It Black," a painter finds his dark muse in Silent Hill, until a group of cheerleaders arrive and the attacks begin. "The Grinning Man" tells the tale of the terrifying title character, who faces off against a State Trooper one day away from retirement.
Author | : Scott Ciencin |
Publisher | : IDW Publishing |
Total Pages | : 0 |
Release | : 2004-12-07 |
Genre | : Comic books, strips, etc |
ISBN | : 9781932382587 |
In a gripping tale of bone-chilling horror, writer Scott Ciencin (Silent Hill: Dying Inside) follows a young soldier suffering from survivor’s guilt into the darkened confines of Silent Hill. There, he will meet a doomed soul that will change his life forever… or end it.
Author | : Bernard Perron |
Publisher | : University of Michigan Press |
Total Pages | : 171 |
Release | : 2012-01-03 |
Genre | : Social Science |
ISBN | : 0472900331 |
Silent Hill: The Terror Engine, the second of the two inaugural studies in the Landmark Video Games series from series editors Mark J. P. Wolf and Bernard Perron, is both a close analysis of the first three Silent Hill games and a general look at the whole series. Silent Hill, with its first title released in 1999, is one of the most influential of the horror video game series. Perron situates the games within the survival horror genre, both by looking at the history of the genre and by comparing Silent Hill with such important forerunners as Alone in the Dark and Resident Evil. Taking a transmedia approach and underlining the designer's cinematic and literary influences, he uses the narrative structure; the techniques of imagery, sound, and music employed; the game mechanics; and the fiction, artifact, and gameplay emotions elicited by the games to explore the specific fears survival horror games are designed to provoke and how the experience as a whole has made the Silent Hill series one of the major landmarks of video game history.
Author | : Kevin F. Steinmetz |
Publisher | : Taylor & Francis |
Total Pages | : 176 |
Release | : 2024-09-09 |
Genre | : Games & Activities |
ISBN | : 1040087639 |
Discussing the state of play in contemporary popular culture, specifically the role of crime and crime control in the video game medium, this book discusses the criminological importance of video games. Pulling together an international group of scholars from Brazil, Canada, Sweden, the United Kingdom, and the United States, this edited volume analyzes a wide range of noteworthy video games, including Bioshock, Death Stranding, Diablo 2, Beat Cop, The Last of Us, Disco Elysium, Red Dead Redemption, P.T., Spider-Man, Spider-Man: Miles Morales, Star Wars Jedi: Fallen Order, and Grand Theft Auto. The book thus seeks to advance dialog on video games as important cultural artifacts containing significant insights regarding dominant perceptions, interests, anxieties, contradictions, and other matters of criminological interest. Covering policing, vigilantism, different forms of violence, genocide, mental illness, and criminological theory, Video Games, Crime, and Control will be of great interest to students and scholars of Criminology, Media Studies, and Sociology, specifically those focusing on Game Studies and Cultural Criminology.
Author | : |
Publisher | : |
Total Pages | : 88 |
Release | : 2006-06 |
Genre | : |
ISBN | : |
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Author | : Wikipedia contributors |
Publisher | : e-artnow sro |
Total Pages | : 1087 |
Release | : |
Genre | : |
ISBN | : |
Author | : Matt Fox |
Publisher | : McFarland |
Total Pages | : 385 |
Release | : 2012-12-01 |
Genre | : Games & Activities |
ISBN | : 1476600678 |
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.